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Crud is a fast-paced game loosely based on billiards or pool, and originated in the Royal Canadian Air Force. It is played in units of the Canadian Forces, the Canadian Coast Guard, the United States Air Force, the United States Navy, the United States Marine Corps, and the Royal Australian Air Force.〔Blister Townsley, President, American CRUD Players Association since 1988.〕 The game is played on a pool or snooker table (usually the latter, when available) using the cue ball (the ''shooter ball''), and one ''object ball'' (most commonly a striped ball since it is easiest to determine if it is in motion). Only the corner pockets are used on non-snooker or smaller tables. On these, the side pockets (if there are any) are blocked off, traditionally by rolls of toilet paper. Pool cues are not used; the shooter ball is launched across the table surface with the hand. A game of crud involves moving around the table and other players, trying to grab the shooter ball and either strike the object ball before it stops moving or sink it. This boisterous game is usually only played in a military mess as the management of most public establishments would not normally condone contact sports and tolerate the apparent abuse of their equipment. ==Rules== Crud is a competitive, team sport. Each member of the two teams has three lives. The exception to this rule in some establishments is for "virgins", those who have never played the game before, who are given an additional life. A team's order of play is established at the beginning of a game and recorded on the scoreboard. A team must play in order, like baseball's batting order. Anyone caught playing out of turn loses a life. Prior to the lag, the Judge does a ''roll call'' to verify the presence of all players. Anyone not present at the time of a roll call has his/her name erased and may not play in the game. Once all persons have been verified, a lag is performed. In the event of an uneven number of players wishing to be involved with a crud match, a ''ghost'' may be assigned to a team missing the required number of players. In the event of a ghost player, the second or third lives of the ''Ghost's" team players are assigned to the "Ghost" until 3 lives attrit the "Ghost". Once the ghost is gone, play resumes as normal. There will be at least one Judge, usually known as the Crudmaster or Crudmeister, who is usually positioned centered on one of the long sides ( optional and must be holding a beverage in a cup). This beverage measures the Judge’s physical safety: if he/she is bumped/jostled in such a way as to spill the beverage, the offending player loses a life and must replace the beverage. Particularly hostile games or games where the referee's neutrality is questionable may also employ a Ass't Judge to assist the Judge and situated at opposite the Judge. (Optional-both are required to have beverages.) In addition, a scorekeeper is sometimes used to keep track of lives lost. The Judges rulings are final Arguing with the referee is authorized; however, intelligence and sportsmanship may become suspect if it continues unabated. Continual quibbling may be penalized by the loss of a life. Above all else, crud is a gentleman's game. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Crud (game)」の詳細全文を読む スポンサード リンク
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